Spark and Bibi<<MODELS>>
8/23/2023
Instruments and Tools<<MODELS>>
FOR SALE
1/28/2023
Luthier Workshop<<MODELS>>
11/1/2022
Game environment props<<MODELS>>
FOR SALE
8/27/2022
Andromeda & Ketos<<MODELS>>
6/25/2022
Alchemist workshop<<MODELS>>
FOR SALE
3/14/2022
This tree is growing<<MODELS>>
FREE
1/5/2022
Baker and the Bridge<<MODELS>>
FREE
11/29/2021
You are Not Alone<<MODELS>>
FREE
7/24/2021
The Last Stronghold<<MODELS>>
FREE
7/4/2021
Nature Compatible Engine<<MODELS>>
FOR SALE
6/20/2021
High Up in the Sky<<MODELS>>
3/10/2021
Pagoda on fire<<MODELS>>
11/30/2020
Lost heritage?<<MODELS>>
11/7/2020
Fall and Rise<<MODELS>>
9/9/2020
Necromancer in a graveyard<<MODELS>>
7/3/2020
Gothic citadel<<DRAWINGS>>
6/23/2020
Ceremony floor<<DRAWINGS>>
6/23/2020
Smiling demon fountain<<MODELS>>
6/13/2020
Magical Lighthouse<<MODELS>>
5/25/2020
Tent Tutorial Pt. 2<<TUTORIALS>>
Tent Tutorial Pt. 1<<TUTORIALS>>
Wooden Tavern<<MODELS>>
2/25/2020
Tent Camp of The Airship Fleet<<MAPS>>
FOR SALE
2/1/2020
Gothic Tracery Ruins<<MODELS>>
FOR SALE
7/9/2019
Cute Submarine<<MODELS>>
11/23/2018
Old ship steering wheels<<MODELS>>
FOR SALE
11/3/2018
Clouds sketches<<DRAWINGS>>
9/1/2016
Wooden town sketches<<DRAWINGS>>
12/15/2015
Futuristic chamber<<DRAWINGS>>
10/17/2015
CrystalCave<<MAPS>>
6/1/2014

Imprisoned is dark, full of rust, old pipes and metal panels map for duels and regular deathmatches. I submitted it for Duel Mapping Contest (game Xonotic). The goal was to create a prison-like map — cramped and droughty but preserving good connectivity and flow. Considering small size of this design the item placement is different then usual: Instead of two main pickups, armor and health are spread as much as possible, forcing players to jump around the map using trickjumps.

The map contains plenty of architecture that can be used for TRICKJUMPING. In one of the mapping tutorials (reachingperfection.com) I have read that players love trickjumps. Those obvious as well as the hidden ones. That was the main goal for Imprisoned. Although map has been around the Xonotic servers for a long time, some of the trickjumps hasn't been discovered so far.

This is definitely the smallest map I have ever made. Due to the competition deadline I had very little time to finish it (I was working on other duel map for the same competition: SilentSiege). Although there was litlle time to finish both projects I submitted them and gathered plenty of positive feedback. The final version is a result of listening to this feedback.

I added rock to create the feeling that whole construction is carved in a huge boulder. Isolations and grates as well as small hand-written texts on the walls make you feel anxious and even scared. Only in the middle there is a window overlooking sky but it's isolated by grates.

SilentSiege<<MAPS>>
8/1/2012