Spark and Bibi<<MODELS>>
8/23/2023
Instruments and Tools<<MODELS>>
FOR SALE
1/28/2023
Luthier Workshop<<MODELS>>
11/1/2022
Game environment props<<MODELS>>
FOR SALE
8/27/2022
Andromeda & Ketos<<MODELS>>
6/25/2022
Alchemist workshop<<MODELS>>
FOR SALE
3/14/2022
This tree is growing<<MODELS>>
FREE
1/5/2022
Baker and the Bridge<<MODELS>>
FREE
11/29/2021
You are Not Alone<<MODELS>>
FREE
7/24/2021
The Last Stronghold<<MODELS>>
FREE
7/4/2021
Nature Compatible Engine<<MODELS>>
FOR SALE
6/20/2021
High Up in the Sky<<MODELS>>
3/10/2021
Pagoda on fire<<MODELS>>
11/30/2020
Lost heritage?<<MODELS>>
11/7/2020
Fall and Rise<<MODELS>>
9/9/2020
Necromancer in a graveyard<<MODELS>>
7/3/2020
Gothic citadel<<DRAWINGS>>
6/23/2020
Ceremony floor<<DRAWINGS>>
6/23/2020
Smiling demon fountain<<MODELS>>
6/13/2020
Magical Lighthouse<<MODELS>>
5/25/2020
Tent Tutorial Pt. 2<<TUTORIALS>>
Tent Tutorial Pt. 1<<TUTORIALS>>
Wooden Tavern<<MODELS>>
2/25/2020
Tent Camp of The Airship Fleet<<MAPS>>
FOR SALE
2/1/2020
Gothic Tracery Ruins<<MODELS>>
FOR SALE
7/9/2019
Cute Submarine<<MODELS>>
11/23/2018
Old ship steering wheels<<MODELS>>
FOR SALE
11/3/2018

Ships and Rocksis an asset pack for Unreal Engine which can be bought from this website: https://www.unrealengine.com/marketplace/en-US/slug/ships-and-rocks filled with rocks, foliage, coral reef models, galleons, lifeboats, Chinese Junk and other crucial harbour elements. The pack consists of two maps: Overview map (with models neatly sorted and spread out on the flat surface) and Environment "Chinese Bay" (with small scene - three European galleons anchoring near the beach in Eastern China)

The main idea was: Creating modular galleons. And by modular I mean that I divided each ship into 3 parts: bow, stern and the middle, then I made sure that different bows and sterns fit to the common middle.... Overall I created 9 combinations. What's unexpected to me that people did not take this idea very kindly - they wanted merged ships that could swim. So I started updating the pack and after several months I ended up merging two galleons and rigging them so that they can swim as one piece each (not separated pieces that require an effort to make them swimmable) as well as adding several meshes and improoving old ones. This pack inflated from small to quite large and I am proud of it!

So in the end I updated the pack over 10 times, improoving it and imprroving myself along with it (It has been a crazy journey that teached me a lot). Ships and Rocks pack is an amazing addition to the enviroments I made: Wooden Town, Gothic Island and Harbour Pack and I highly recommend checking it out on the UE 4 website! Below I put the video (from the previous updates - some of this stuff is outdated) where I explain interesting technique of masking the water out of a scene.


Clouds sketches<<DRAWINGS>>
9/1/2016
Wooden town sketches<<DRAWINGS>>
12/15/2015
Futuristic chamber<<DRAWINGS>>
10/17/2015
CrystalCave<<MAPS>>
6/1/2014
SilentSiege<<MAPS>>
8/1/2012